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Solecist Project
32131
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Posted - 2016.08.16 09:55:41 -
[1] - Quote
baltec1 wrote:Darth Terona wrote:
Its not the damn ships that need overhauling. Its mining itself.
Barges are very much a problem, for example the Covetor gets 3 high slots, one mid, two low and 3 rigs. You can't do anything with that.
what do you mean, you can-Št do anything with that? could you please elaborate?
nevermind. scroll first, sol.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32131
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Posted - 2016.08.16 11:23:20 -
[2] - Quote
they should turn them all into proper combat ships...
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32180
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Posted - 2016.08.16 21:21:53 -
[3] - Quote
Reddit has the sisi stats ... ... no, i refuse to link it. :P
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32181
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Posted - 2016.08.16 21:36:33 -
[4] - Quote
Oh boy, this will be a mining expansion and prices will never be the same again.
SELL SELL SELL!!
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32182
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Posted - 2016.08.16 22:07:25 -
[5] - Quote
Pandora Carrollon wrote:Looked at the stats and I'm not sure what CCP is thinking here.
It seems to make a smaller choice window of ships (less specialized) but a little more granular choice in the actual build of the ship. Giving them all two high slots is really the clincher to the deal. An extra low? Either going to yield or to tank.
Overall, meh. Doesn't address the issues with mining at all or make it more fun. It simplifies it to some extent but makes some ships basically irrelevant. If they were going to do this, I'd have dropped out the dual high slot class (retriever, mackinaw) and kept the Procurer/Skiff and Covetor/Hulk. Being in the middle of the extremes is milquetoast.
Not much to see here folks... move along... Would you like mining to be more fun?
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32191
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Posted - 2016.08.17 14:54:32 -
[6] - Quote
Pandora Carrollon wrote:Baltec1 has the right of it. The changes are really not good for the ships. It's basically killed off the value of the previous Two Slot barges. They should have just eliminated them and given all of us with them refunds of ISK value if they are going to do this.
It's also entirely the wrong direction to take mining. It doesn't need to be simpler, it needs to be more interactive and gun slinging. Stop treating mining like it's a break from a fight. Give the barges teeth, big ones, take away some shield and armor tank and boost structure tank. Give them more targets to be shot by and shoot at. They should introduce a seperate ore line for all those clowns who mine afk to get blown up.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32194
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Posted - 2016.08.17 17:50:24 -
[7] - Quote
Pandora Carrollon wrote:Solecist Project wrote:They should introduce a seperate ore line for all those clowns who mine afk to get blown up. I actually have nothing against the AFK mining play style. Their money to CCP helps pay for the game just as much as mine does, and before someone comments about ISK and Plex, buying the Plex with ISK earned in game creates the market for the Plex to be purchased out of game, so it still gets purchased... They have their place, much to the dismay of the James Worship crowd. I don't think they should get the same level of reward that an active miner should get and they should have higher risk from NPC's as well as from folks like the JW crowd. A different type of asteroid field that doesn't spawn NPC's and maybe has a single Concord frigate to cover a 'new' type of ore might work, so it's not a bad idea either. I'm still a fan of the diminishing return of yield to a given mining target. It would force you to be active to get maximum return which is kind of the point. Also, letting mining ships mount weapons would be another step in the right direction. I don't care whqt they do, as long as it makes the game interesting. If they get blown up for being afk, then that makes the game more interesting. If they stop being blown up AND are afk then something is wrong!
And no, playing afk is not a playstyle. It's literally not playing!
And anyone who starts with afk cloakers now may be reminded that afk cloakers are the exception to the rule. They are afk and still manage to influence everyone around them.
You mean well, at least...
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32194
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Posted - 2016.08.17 17:54:11 -
[8] - Quote
Elinarien wrote: Perhaps if you played Eve and were involved in alliance industry & logistics you'd know that such ideas are rubbish. But thankfully CCP understands the game better than you and isn't focussed solely on the evils of high sec mining to the detriment of the wider game.
Still, keep trying to suck up with to the Codies....
npc forum alts have no voice worth recognizing.
If you are involved in alliance industry then post with your main or stop pretending. And learn to read, because she gave neither positive or negative reactions about code.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32201
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Posted - 2016.08.18 06:58:23 -
[9] - Quote
It's funny how a code member complains about mining ships being weaponized. Some would say it was predictable.
You do not realize how that makes you look, cocoa demon, does it? You need to state reasons why it's a bad idea. So far you haven't.
So what if they don't use it, it wouldn't matter, they got the chance to do it. It's a chance of shifting their minds... can it be you wouldn't want that?
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32201
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Posted - 2016.08.18 07:03:39 -
[10] - Quote
Dracvlad wrote:baltec1 wrote:Viktor Amarr wrote:
That''s silly logic, "Mining ships can't really fit guns so they are less flexible". Normal ships can't fit strip miners either, your point?
He does nothing but demand that barges be better able to defend themselves but here he is arguing against giving them that very ability. Defend the attackers with drones, the only defence that matters is the tank. The drones take a bit of time to get to work... No. A tank is not a defense. To defend ones self means fighting back. Hiding behind a wall isn't.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32201
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Posted - 2016.08.18 07:12:19 -
[11] - Quote
It changes nothing about a tank not being a defense. It is merely a wall the defending entity can hide behind.
The defense is what's usually happening behind the wall ... ... and in a miner's case it's drones.
Though those drones aren't necessarily usefull if the tank lacks and there's no bonus.
Why are you so vehemently opposing this? Looks like you have agood reason and you're not stating it.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32201
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Posted - 2016.08.18 07:28:10 -
[12] - Quote
meh last post of page.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32201
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Posted - 2016.08.18 07:29:07 -
[13] - Quote
We need to gather people who agree on this. I am all for it. The long term possibilities are highly interesting.
Quite the potential for a shift.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32202
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Posted - 2016.08.18 08:17:18 -
[14] - Quote
So why do you oppose giving miners more options? Why do you oppose a potential shift away from miners being merely victims?
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32202
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Posted - 2016.08.18 08:42:42 -
[15] - Quote
Well, for some reason he refuses to adress my questions, so i'll do it for him.
Likely is that he opposes it, because he believes miners will just keep fitting for yield and be easy prey. That's not unlikely for a part of the mining population, but it's like this for every population.
What he ignores is the shift away from people advising miners to fit tank... ... to people advising miners to fit prepared for combat ... ... and adjusting their alarms accordingly for fast response times in case of afk.
Alternatively does he hate it, because he's actually a ganker ... ... or because it makes the irrelevant AG even more irrelevant.
Reminds me of BLM and SJW, who would never really want what they yell for ... ... because it would remove their excuse that "allows" them to scream for attention.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32202
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Posted - 2016.08.18 09:02:50 -
[16] - Quote
Dracvlad wrote:Elmund Egivand wrote:Why the devil are you guys acting like the Skiff doesn't exist? She has tank, drone DPS and half the Mackinaw's cargo capacity and reduced m3/sec to compensate! If getting gank is your problem, why don't just fly a fricking Skiff and take the reduced cargo capacity and mining m3/s in strides? If money is a problem downgrade into the Procurer! I mine in a Skiff, but baltec1 keeps wanting to nerf it. You're being dishonestand hide the true reasons for your behaviour.
Plus it reminds me of the mail Hengle posted...
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32202
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Posted - 2016.08.18 09:29:14 -
[17] - Quote
Dracvlad wrote:Solecist Project wrote:So why do you oppose giving miners more options? Why do you oppose a potential shift away from miners being merely victims? Ignoring your later rant and projection on to me. It is a mining ship not a flexible combat ship that can be adjusted to fight with different abilities be it a focus on speed, tank or greater damage. The mining ship is mining that is its job, the biggest risk it has is being blown up by people in Destroyers in a DPS race against CONCORD, so that is what is needed for this ship class. Simply put you can fit a Skiff for yield and usability in terms of mining, but it can then be ganked. But the bigger pictures is taht the three types of mining ships ahve different roles which is fine, many people who mine believe taht the other two mining classes are too weak in terms of tank. Gankers because they want easy kills want to nerf the Skiff class. okay, but what are the reasons you oppose a change towards more flexibility? "The way it is now" is no reason against change and makes you look like you have an agenda you aren't willing to expose. That's an impression you always leave behind, btw, but that's irrelevant now anyway.
Maybe i should rephrase the question:
What negative long term consequences do you foresee with the changes baltec1 proposes? And a simple "more ganking" isn't a proper response to such a question.
Thanks!
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32202
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Posted - 2016.08.18 10:02:59 -
[18] - Quote
Dracvlad wrote:
That flexibility should be applied to the Hulk and Coveter which are the mining ships which are supposed to be used in big mining fleets in 0.0 in protected 0.0 space. CCP have done something to the Rorqual that is interesting but those mining ships need more options, they started by giving another low slot to the Hulk, perhaps that needs a drone offensive bonus now.
It is fine to give a proper balance to the Hulk and coveter based on baltec1's suggestion.
The Skiff and Procurer are fine while the added yield for the Restriever and Mackinaw are worthwhile choices even if their tank is too light.
So if those changes are made to the Hulk and Coveter which are 0.0 mining fleet ships fine, no issue from me and if people want to try that in hisecwith the Hulk and Coveter then fine too.
i asked for possible negative long term consequences and get this non-answer as response.
And there no "supposed space" for ships, unless mechanically restricted. Your "supposed to be used in ... 0.0" isn't accurate and has nothing to do with reality.
Do you understand that you expose a narrow minded view of how things work?
Anyhow: negative long term consequences, please. I can write down both sides of the medal, so why can't you write down even one side?
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32202
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Posted - 2016.08.18 10:20:14 -
[19] - Quote
Dracvlad wrote:Well the Hulk and Coveter were defined as CCP as fleet mining ships, while the skiff and procurer are solo mining ships with less yield and greater tank while the Mac and Retreiver are solo mining ships with more yield and greater capacity. So its pretty basic stuff.
Negative long term consequence, what? That is an odd statement / question.
The ships are balanced for their roles, simple stuff really.
If a 0.0 player is asking for more flexible fleet ships then why not, the Hulk and Coveter could be adjusted for that. Fleet mining, yes. Not meant purely for 0.0, as you wrongly "supposed".
Negative long term consequences for miners if baltec1's idea came to life.
And now it looks like you're struggling... but anyway, now you know, so please provide.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32203
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Posted - 2016.08.18 11:24:18 -
[20] - Quote
Dracvlad wrote:Solecist Project wrote:Dracvlad wrote:Well the Hulk and Coveter were defined as CCP as fleet mining ships, while the skiff and procurer are solo mining ships with less yield and greater tank while the Mac and Retreiver are solo mining ships with more yield and greater capacity. So its pretty basic stuff.
Negative long term consequence, what? That is an odd statement / question.
The ships are balanced for their roles, simple stuff really.
If a 0.0 player is asking for more flexible fleet ships then why not, the Hulk and Coveter could be adjusted for that. Fleet mining, yes. Not meant purely for 0.0, as you wrongly "supposed". Negative long term consequences for miners if baltec1's idea came to life. And now it looks like you're struggling... but anyway, now you know, so please provide. There is nothing negative in changing the Hulk and Coveter to better meet their role as fleet mining ships, there is no struggle there, their intended role is fleet mining in 0.0, its not my fault that they both have the tank of a wet paper bag. Wrong again.
The hulk and covetor are not intended to be used solely in 0.0, as they are not restricted to being used in 0.0. They are perfectly fine in highsec as well and how bad players use them has no connetion with their role whatsoever. Furthermore did you oppose baltec1's idea vehemently and still fail to provide a meaningfull response.
last chance:
You opposed baltec1's idea vehemently and i ask about the negative longterm consequences about his idea. And please learn that you are wrong regarding your perception of both the hulk and the covetor.
In any case, trying to weasel around like a politician makes you look like a weakling, so i suggest you stop.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32203
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Posted - 2016.08.18 11:28:53 -
[21] - Quote
Meh... i forgot the english term for someone who is a dishonest weasel who constantly tries using words in manipulative ways, trying to portrait himself as a good and upstanding person while the opposite is the case.
Can someone help me out?
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32203
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Posted - 2016.08.18 11:36:40 -
[22] - Quote
baltec1 wrote:Solecist Project wrote:Meh... i forgot the english term for someone who is a dishonest weasel who constantly tries using words in manipulative ways, trying to portrait himself as a good and upstanding person while the opposite is the case.
Can someone help me out? Politician. Yes, yes, that was it. Someone who pretends to be someone he isn't, only ever looks after himself and will not ever stop being dishonest and manipulative because needs to keep control over the situation. also related: psychopath.
Thanks!
Now back to your regular thread.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32203
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Posted - 2016.08.18 12:08:00 -
[23] - Quote
Dracvlad wrote:Solecist Project wrote:Dracvlad wrote:Solecist Project wrote:Dracvlad wrote:Well the Hulk and Coveter were defined as CCP as fleet mining ships, while the skiff and procurer are solo mining ships with less yield and greater tank while the Mac and Retreiver are solo mining ships with more yield and greater capacity. So its pretty basic stuff.
Negative long term consequence, what? That is an odd statement / question.
The ships are balanced for their roles, simple stuff really.
If a 0.0 player is asking for more flexible fleet ships then why not, the Hulk and Coveter could be adjusted for that. Fleet mining, yes. Not meant purely for 0.0, as you wrongly "supposed". Negative long term consequences for miners if baltec1's idea came to life. And now it looks like you're struggling... but anyway, now you know, so please provide. There is nothing negative in changing the Hulk and Coveter to better meet their role as fleet mining ships, there is no struggle there, their intended role is fleet mining in 0.0, its not my fault that they both have the tank of a wet paper bag. Wrong again. The hulk and covetor are not intended to be used solely in 0.0, as they are not restricted to being used in 0.0. They are perfectly fine in highsec as well and how bad players use them has no connetion with their role whatsoever. Furthermore did you oppose baltec1's idea vehemently and still fail to provide a meaningfull response. last chance: You opposed baltec1's idea vehemently and i ask about the negative longterm consequences about his idea. And please learn that you are wrong regarding your perception of both the hulk and the covetor. In any case, trying to weasel around like a politician makes you look like a weakling, so i suggest you stop. Last chance...  Of course they can be used in other areas and are, however CCP designed them for that role. The two ships I mentioned were designated for that role by CCP, baltec1 can make them look like micky mouse heads and stick purple disco lights on them for all I care. The Skiff is what I use because of its tank and because I solo mine in hisec, it meats my needs as it is, baltec1 wants to change the skiff to be less then what it is, which I reject. It is the solo mining boat and if he wants to hang fluffy dice from his rear view mirror on the Hulk that is his call. I used the Hulk when it was the ship that had the best defences, I stopped using any mining ship when they all had the tank of a wet paper bag, I mine in the Skiff because it has a tank, I fit additional tank and I accept the lower yield, that is fine for me, if CCP change it, then it will not be fine. And again you are wrong. They weren't designed for 0.0 specifically.
You don't even gain anything from constantly repeating this nonsense ... ... and you are absolutely underqualified to keep this nonsense alive.
No matter how hard you try, the ships' intended role has nothing to do with 0.0 at all and in no way or form did ccp mention that these ships are specifically geared towards nullsec.
But you're of course free to link a source to your claim. Unlike some other people i can accept when i'm wrong and don't need to weasel around with words just so i can keep up the delusion of having control over a situation. I'm not a weak minded person.
And you fail to answer my question regarding your vehement opposition to baltec1's proposal. Again. Again. Again.
Maybe you have a reading disorder. I don't know. I'm sorry if this offends you, i'm just curious!
Anyway, i will stop this now. People might start calling me out for potentially harassing someone who is seriously outleagued.
Sorry about that all these questions. It's probably not your fault at all and i shouldn't automatically assume any bad intentions from your side.
Have a nice day and feel free to have the last word if you need it. :)
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32206
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Posted - 2016.08.18 15:36:12 -
[24] - Quote
Okay so now it's established that someone feels like he's big brother ... ... and needs to protect people from their own responsibilities.
That fits very well to the rest.
I, for one, am all for teaching people instead of protecting them from themselves ... ... and I have faith that a shift away from telling people to tank ... ... towards telling people to be combat ready ... ... is actually a good thing.
Anyone making a thread in F&I that goes towards more self responsiblity for miners has my vote.
(hint hint)
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32206
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Posted - 2016.08.18 15:47:50 -
[25] - Quote
Dracvlad wrote:Solecist Project wrote:Okay so now it's established that someone feels like he's big brother ... ... and needs to protect people from their own responsibilities.
That fits very well to the rest.
I, for one, am all for teaching people instead of protecting them from themselves ... ... and I have faith that a shift away from telling people to tank ... ... towards telling people to be combat ready ... ... is actually a good thing.
Anyone making a thread in F&I that goes towards more self responsiblity for miners has my vote.
(hint hint) Well you know jack about mining and ganking, it really shows. Damn ... I guess that mining fleet of three covetors and an orca I have, with links, is nothing. And I guess having been a pretty well known ganker in 2012 and actually innovating ganking is nothing either.
My bad ... I guess I'll go home now.
And lol, that reply really shows how you're struggling.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32206
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Posted - 2016.08.18 15:51:34 -
[26] - Quote
Anyway, people in this thread should stop arguing nonsensically with these trolls who have issues. All that matters is creating a thread in F&I and writing down the idea.
What these people here think is irrelevant. All that matters is that devs see it and think about.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32207
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Posted - 2016.08.19 00:36:32 -
[27] - Quote
Gunrunner1775 wrote:Quote:
DEV BLOG
Ship Balancing: Mining Barges
2012-08-03 18:10 |By CCP Tallest
The goal here is to allow players to choose a barge that fits their specific play style rather than lead them on a journey from the worst barge to the best one. GÇó The Covetor and Hulk cater to group mining operations due to their large mining capability, low EHP and storage, forcing them to rely on others to haul and resupply them with mining crystals. GÇó The Retriever and Mackinaw are specifically designed for autonomy purposes, as their large ore bays allow their pilot to stay inside an asteroid belt for longer without having to dock. GÇó The Procurer and Skiff are made for protection against suicide gank, or NPCs, by giving a large enough buffer to react to incoming attacks, while paying for that with a lower mining yield.
GÇó The Procurer and Skiff are made for protection against suicide gank, or NPCs, by giving a large enough buffer to react to incoming attacks, while paying for that with a lower mining yield.looks like its doing its job AFK is literally by definition not a playstyle.
You can not use this as argument. Players would be perfectly safe in hulks and covetors with just a bit knowledge. The amount of attention one has to spend equals watching one properly set-up overview-tab in the background. They'd be prealigned and ready to warp.
As there is a cheap and easy solution to safely go for max yield setups, even with multiple accounts at once, it makes no sense to balance around people who don't want to play. They should be balanced just like every other ship.
Even a cheetah can kill someone without dieing first...
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32209
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Posted - 2016.08.19 09:23:23 -
[28] - Quote
Gunrunner1775 wrote:apparently you have not done any mineing in quite some time
AFK mining does not realy exist except for 1 exception, that would possibly be the makinaw doing ice mining
anyone that can pilot a hulk/mak/skiff.. is fairly maxed out in mining speed
hulks chew thru rocks so fast. you are constantly dragging and dropping in to the orca (or can).. you are constantly targeting new rocks .... you can not even get up and go to the restroom because the ore bay would be full befor you reach the restroom door.. its non stop clicking, Skiffs are almost like that.. takes a bit longer to fill them up, but again, your constantly clicking on new roids, clicking the survey module to scan..
the makinaw is realy the only one that could even be considered AFK mining, and only if mining ice at that
hell, you can AFK mine in the frigates easier then you can the exhumers, they take significantly longer to fill up due to slow rate of mining Are you really serious or are you just really bad at attempting to kid yourself? The vast majority mines afk in a skiff, for obvious reasons, so there's no reason to include the hulk in this. 
The skiff is the afk mining machine. Engage laser. Set alarm. Alt+tab or stand up and leave.
AFK is not a playstyle and that drivel of yours has absolutely nothing to do with it, by definition, because people don't go afk in ships that get filled too fast.
Try harder, seriously. 
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
32212
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Posted - 2016.08.19 10:59:04 -
[29] - Quote
Dracvlad wrote:Solecist Project wrote:Holy **** why even participate in this. You shouldn't support Drac's delusion that what he thinks matters to anyone but himself, but that is exactly what you pretty much do. I can't be the only one who notices, so wtf is going on? If any of you took this topic seriously, you'd be posting it where it matters. Instead you waste your time with someone who has no say in the matter ... ... constantly BEHAVES like he has any say on the matter ... ... and you play right into his delusions. I'll just go make that thread in F&I myself if you don't.  Even Infinity Ziona has some up now and they're horrible! Why so mad? I could have asked you the same several pages ago, hypocrite, but i'm not such a child like you are.
Unlike you i don't get off of weak manipulation attempts and amuse myself when people actually care about the topic. Unlike you, who is so smug and arrogant, he's even believing that his word counts for anything.
I give you that, you keep the easy prey busy and ruin it for everyone else ... ... but your cold predicting of them makes you yourself just as predictable!
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Posted - 2016.08.19 16:57:30 -
[30] - Quote
Brokk Witgenstein wrote:baltec1 wrote: So you are saying all t2 cruisers and most battlecruisers have too little tank? Because all of them can be killed by the same number of catalysts. Add a few more cats and you are killing battleships and pvp t3 cruisers. Escalate more and you can wipe out a dreadnought.
Q: Then why don't you? A1: Because they shoot back. A2: Because they don't loiter in predictable locations: you have to probe them or tackle them quickly when they pass by. A3: Because of gate/stationguns. A4: Because of :reasons: Which one is it? Whether through fitting options or straight built into the hull, that tank is essential. I have to admit that while i notice the mild passive aggressiveness ... ... i'm kind of lost on this post of yours.
What are you trying to say?
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Posted - 2016.08.19 20:00:42 -
[31] - Quote
Brokk Witgenstein wrote:As I illustrated by saying that 8 catalysts will NOT gank a battleship, because the battleship will simply shoot them all before its tank caves in. i really don't know how many cats it takes at minimum, but suiciding a battleship in a 0.5 ... ... there's simply not enough time to kill a meaningfull amount, plus moving cats will be hard to hit.
It seems really unreasonable to me to assume that a bs would take down it's gankers in a 15-20 second window. And by "it's gankers" i mean an amount that actually increases its chance of survival, so most likely at least two. I mean, always bring at least one more than needed if you can, just to be sure. Right?
And even if it's the exact a,ount, we'd fit afterburners to avoid tracking ... ... or the final solution in this regard: sensor dampeners.
No way a BS has a chance unless the tank is bigger than accounted for... ... and i doubt the same for cruisers, but they might have a higher chance of succeeding.
Please correct me if i'm missing something.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
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Posted - 2016.08.20 09:15:39 -
[32] - Quote
Kenrailae wrote:baltec1 wrote:Problem with miners is that their ships have never promoted anything other than tank and yield. They have no options (the covetor has zero options other than yield and prey nothing turns up) and with the way the ships were set up it has effectivly ment CCP has been doing the fitting for them.
If some highsec miners choose to not bother with anything other than yield then that would be up to them. But frankly, the poor adapability of some highsec players should not mean miners in null, lowsec and WH space along with smart highsec miners should be stuck with boring, pre fitted ships that you cant defend without concord. From that perspective, that's fine, sensible, reasonable, etc. But there's always going to be the back swing 'You gave my ship these but now I don't have enough of this to do this with it so buff this so I can be Ubertank!' There's also the can't defend them without concord bit. They can be defended. People just are not willing to view them the same way any other fleet is viewed, for fear of profit shares. Not losing a Hulk is a major profit share. But even then, people are not able to come to terms with there will still be cases where the 'other guy' just brought more to the table to gank you. You don't take a T3 fleet out without logi, Ewar, DPS, and an oh crap plan. Or a null/low mining fleet. High sec Mining fleets should be bound to the same rules. I honestly don't know the best way to address that basic flaw in attitude towards high sec mining. But I still hold that that is the bigger share of the problems. Not opposed to diversifying the barges/re-introducing utility cruisers, but want it to be for the right reasons, not continuous bandaging of the actual problem. They wouldn't even need tank if the mining op was set up to warp out in a second or two.
The whole balancing around afk is the issue. It shouldn't be happening in the first place!
Instead of teaching miners how to be safe ... ... everyone's just telling them how to tank and thus be a victim.
Yes, relying on authority to protect you makes you a dependent victim.
And worse, there's people who want them to stay victims just so they can keep bitching.
#MinerLivesMatter #SocialJusticeMiners
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
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Posted - 2016.08.20 11:47:43 -
[33] - Quote
Kenrailae wrote: No, we shouldn't just throw more shiny at it because people aren't doing basic things to ensure a margin of some sort of security. Because again, it will have the snowball effect we've seen with every other change to mining barges and ganking in that now its messed up for this reason and it's not good enough so has to be better. Making them versatile platforms with HAC sized tanks and bigger bays and drone bays and more slots and fittings doesn't specifically fix them. It just makes them different.
I'll just cut this short here.
You are both right.
Ken, what you are missing is the high possibility of a cultural shift away from victimhood.
The current situation is that miners are being told to use skiffs, else they'd get ganked. There wasa time not too long ago, when it wasn't the case like this. In the time between, a shift occurred, that changed the landscape and the barges themselves.
People everywhere say "use a skiff or you'll get ganked". If this had been the case years ago, Hulkaggeddon wouldn't ever have been a thing.
Changing the theme of barges from "ship of a potential victim" to "self reliable mining vessel"* ... (*whatever :P) ... plus designing it in a way that makes it useful for actual combat instead of victimhood ... ... would as well, again, cause a shift.
People would talk differently about mining ships. They would brag about leet kills they made in a hulk. (i foresee "HULK SMASH!!" usage increasing) They would spread the feeling that these ships actually mirror self reliance instead of dependency.
People would teach not anymore about just fitting tank and hoping the best just because it's the least effort to do so. They would start teaching about self defence. Tactics. How to stay safe. They would have actual topics with future miners who will want to be miners with teeth. (doable!)
Now you might say "what about those who want to play afk?" ?
Well, what about them? They'll slowly, but definitely, get replaced by a superior generation of miners, of course.
And that's how it should be, because ... ... afk, even semi-afk, is not a playstyle.
Balancing ships around people who are not playing isn't really a sensible thing to do.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Posted - 2016.08.20 13:00:32 -
[34] - Quote
Kenrailae wrote:Solecist Project wrote:
Ken, what you are missing is the high possibility of a cultural shift away from victimhood.
I will say I never feel like a victim when I'm out doing my noob system boosting. I take many steps to protect my stuff, and do everything I can to ensure I am in as much control of the situation as a player can be in Eve. I acknowledge that eventually someone is going to come along with a bigger stick. But I can also tell you they'll need a really big one. If they bring it, fair. Welcome to Eve. why is this about you and only about you?
You're not the only one out there. There are tons of people out there getting taught exactly that. You are doing it right, but all these other people who don't, they're who this should be about.
Fine ... at least I've tried! vOv
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Posted - 2016.08.20 13:05:22 -
[35] - Quote
Unlike you apparently, others can't read the minds of their opposites...
Formulate your thoughts and write them down?
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
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Posted - 2016.08.20 13:10:12 -
[36] - Quote
Kenrailae wrote:What do you need written down? Nevermind. Have fun posting.
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
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Posted - 2016.08.20 13:17:24 -
[37] - Quote
Kenrailae wrote:Solecist Project wrote:Kenrailae wrote:What do you need written down? Nevermind. Have fun posting. was a legit question. What were you missing/didn't I explain adequately? Okay though. have fun doing that thing you do. It's fine, I'll jump in eventually, when the conversation reaches an actual point of progression. I guess it's a better way and my fault for expecting something.
Btw, you ignored 90% of my above, medium length, well written post.
Ttyl!
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
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Posted - 2016.08.20 13:27:26 -
[38] - Quote
Trevize Demerzel wrote:Here's a thought...
Make mining barges immune to warp disruption, sorta like interceptors. That way the AFK miner is still an easy gank target and the miner that is paying attention can just warp off :-)
I... this... I mean .....

Wow, that's worth taking a look at... Holy ****, SO ******* smart to even consider this! :D
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Solecist Project
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Posted - 2016.08.20 13:33:30 -
[39] - Quote
My bad, i'll scan your posting history. Apparently i skipped things switching between threads.
Coffee..l
"That ringing in your ears you're experiencing right now is the last gasping breaths of a dying inner ear as it got thoroughly pulverised by the point roaring over your head at supersonic speeds." -- Tippia
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Posted - 2016.08.20 13:59:21 -
[40] - Quote
Kenrailae wrote:It's the OTHER thread we're writing books back and forth  LOL I'm such a moron sometimes! :D
edit: WRONG THREAD DAMMIT
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.20 14:38:39 -
[41] - Quote
Dirty Forum Alt wrote:Well it seems I'm late to the party - but I've never understood why miner fleets don't just toss a few logistics cruisers in their orca and put their logistics pilots in prop-mod-fit skiffs/procurers (so they can still get to the orca quickly if it happens to get bumped). Then the fleet has logi, and the logi pilots still get to mine and earn isk as long as nobody is actively ganking the fleet... I mean it isn't foolproof - but it would certainly help prevent at least the half-hearted ganks and make the gankers work significantly harder. Just throwing it out there  I dare you to mine with me and not die to tell about the tale ...
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.20 18:31:12 -
[42] - Quote
Dracvlad wrote:Solecist Project wrote:Dirty Forum Alt wrote:Well it seems I'm late to the party - but I've never understood why miner fleets don't just toss a few logistics cruisers in their orca and put their logistics pilots in prop-mod-fit skiffs/procurers (so they can still get to the orca quickly if it happens to get bumped). Then the fleet has logi, and the logi pilots still get to mine and earn isk as long as nobody is actively ganking the fleet... I mean it isn't foolproof - but it would certainly help prevent at least the half-hearted ganks and make the gankers work significantly harder. Just throwing it out there  I dare you to mine with me and not die to tell about the tale ... You were using coveters... Why? I mean ... what? Yeah I have a few accounts that were close to t2 barges before they stopped.
What do you mean?
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.20 20:32:39 -
[43] - Quote
Dracvlad wrote:Earlier in this thread you said you were using coveters, three of them, they are the most useless mining shps in the game with a tank that is not even up to the level of a wet paper bag, they blow up if you sneeze on them. If you use them the possibility of dying is very very high... True. Three accounts, all unsubbed btw.
Your idea of usefullness is flawed and your self image is seriously distorted. Have you tried thinking of another thought than just the first one that pops into your mind?
I bet there's a really smart guy behind the egomaniac you portrait on the forums.
And yeah the covetor isn't actually tanky ... ... but it doesn't need to be when you warp out within two seconds at first sign of danger.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.20 21:41:48 -
[44] - Quote
This mining comparison by ships and modules might be of interest to you.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.21 12:04:34 -
[45] - Quote
Dirty Forum Alt wrote:Viktor Amarr wrote:If not for the idiot with the clown fit Skiff he'd never been ganked in the first place and skiff would have been 0%. So just following along with your math...only 9 mining ships got ganked in high-sec *total* in the past 72 hours? This seems unlikely... Does anyone actually check for this stuff? We all take it for granted so much, we might have heen fooling ourselves all the time...
omg, what a thought!! Now i gotta check! LOL
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.21 12:23:24 -
[46] - Quote
Gunrunner1775 wrote:high sec looks like in past 72 hours
29 hulks, 51 makinaws 9 skfifs Skfifs. Haha I really like that! :D
I went to zkill. I will scrape the site for minerkills in highsec. I assume that the vast majority of kills are being reported on the killboard...
that'll be fun! ^_^
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.23 07:32:42 -
[47] - Quote
I see you have reached zero progress.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.23 11:30:00 -
[48] - Quote
Dirty Forum Alt wrote:baltec1 wrote:Nevyn Auscent wrote: Nice moving Goalposts Baltec. You got called on your example and you have singly failed to back it up.
What do you think incursion gangs and pvp gangs do in highsec? Since Marauders can not receive RR in bastion mode - and non-marauders are better if not using bastion mode... I'm guessing they run local tanks. Wait, what? Non marauders can use bastion?
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.23 13:16:26 -
[49] - Quote
baltec1 wrote:Dirty Forum Alt wrote:@ Baltec - I'm not the one moving goal posts around, I'm just throwing your own stupid examples back in your face. If you want the goal-posts to stop moving I'm afraid *you* will need to put them down and stop carrying them around with you.  I say give the skiff 80-90k ehp with a t2 fit. Bears say thats not enough. I point out its the same as mission battleship have They say the marauder gets big reps I say you can get that by fleeting up and using the new logi mack. They say you cant do that in highsec because nasty people could then attack. I point out incursion fleets and pvp fleet get by just fine under these mechanics. You enter and start going on about station campers in max tank t3c. This is how the convo just went, me answering their concerns and them bringing up more pathetic excuses that everyone else has adapted to. In the end, these people are arguing that they are literally too stupid to fit the skiff for themselves, to cowardly to fly a ship with 80k EHP and too shallow minded to think outside of the fraction of barges that get killed by gankers.
No. Wbat is happening is argueing over details ... ... to make you give up.
Their goal is to make you give up, which to them feels like a win. The topic itself is completely irrelevant. Has been for a few pages already.
As long as they distract you and keep you from making the proper thread in f&i ... ... they win. But i'm starting to think you don't even want to do that ... ... which makes the whole activity here a co plete waste of time.
You need to up your troll-fu, you are falling for it for days now. You yourself will appreciate it later on when you just listen to me.
Sorry.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.23 13:59:36 -
[50] - Quote
i won't quote the long post above, yet agree with it entirely.
Gunrunner1775 wrote: - nurf the skiff.. and the miners will use battleships... period, its gonna happen, and not a damn thing the gankers can do about it other then wine and cry that they now can no longer gank miners with 1-2 catalysts anymore because the miners are now mining in batleships (hell, most of those T1 battleships are cheaper in price in the T2 Exhumers)
Well, they can be bumped off the belt. Without bonus to range that's easy. That serves enough purpose as punishment and will make them rethink that approach. Social interaction, omg, so horrible...
And anyone who chooses tank is fine doing so ... ... but in the end does he deserve to be punished ... ... when his character's a sitting duck while he's not even actively play the game.
Balancing ships around those who don't play ... ... shouldn't punish those who actually do.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
32342
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Posted - 2016.08.23 14:22:57 -
[51] - Quote
Dracvlad wrote:The thing is that I get the impression that so many gankers are cry babies.. Please everyone pay attention to the master manipulator baiting for responses. Alternatively pay attention to the hurt ego that call gankers crybabies to feel better about himself.
"That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds." -- Tippia
Typos. the curse of mobility.
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Solecist Project
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Posted - 2016.08.23 18:15:21 -
[52] - Quote
Teckos Pech wrote:
Please tell us how 2 catalysts can take down any ship at all with 80,000 EHP.
Here is my math:
Making the heroic assumption that the catalyst can put out 600 DPS and that there are 2 of them it will take 66 and 23rds seconds to gank such a ship. What is the response time in a 0.5 system? Worst case/least upper bound is 20 seconds. To gank a skiff it would require at a minimum 7 catalysts under these parameters which are at the extreme. A more realistic scenario is probably 10.
You are talking complete nonsense.
Unless there was a change I'm unaware of, the correct number is 700dps if you actually max out the potential. Just mentioning it for the next time.
... did you change your face?
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Posted - 2016.08.23 18:22:55 -
[53] - Quote
Dirty Forum Alt wrote:I get 1077 from the catalyst if you are willing to officer mag stab + polarized gun fit it...
Also some ganker in another thread said he gets 24 seconds in a 0.5 system with concord pre-pulled...
You still need 3.25 catalysts though for 80k ehp. Well that's kind of unreasonable...
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
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Posted - 2016.08.23 19:42:02 -
[54] - Quote
Dracvlad wrote:Well I just mined again today and got one and a half cycles in my Skiff. Next you will be telling me black is white, one and a half cycle is not AFK.  Preciselyy speaking you are, or are equivalent to being afk as soon as you tab out... ... and can't see any important part of the client anymore.
But that's nitpicking and I do admit that it is.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
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Posted - 2016.08.23 21:43:26 -
[55] - Quote
Dracvlad wrote:In truth I am not really a very effective miner, just do it when I cannot be bothered to do anything else and I don't fit a survey scanner either as it reduces the tank. But I mine with two Skiffs so I am quite active when mining. how do you handle a situation when someone comes and outmines you?
Imagine i warp in with two covetors and always mine your rocks. Full yield setup, of course.
Highsec, in case it wasn't obvious.
What do?
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
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Posted - 2016.08.24 10:40:41 -
[56] - Quote
Dracvlad wrote:Solecist Project wrote:Dracvlad wrote:In truth I am not really a very effective miner, just do it when I cannot be bothered to do anything else and I don't fit a survey scanner either as it reduces the tank. But I mine with two Skiffs so I am quite active when mining. how do you handle a situation when someone comes and outmines you? Imagine i warp in with two covetors and always mine your rocks. Full yield setup, of course. Highsec, in case it wasn't obvious. What do? There are a number of ways, I just keep nibbling away at the rocks anyway, I have done that for hours in the past, one bot did that to me and I followed him around all day reducing his yield, he never bothered me again. You see most bot players would look at the low yield and think what the hell and then move elsewhere, which is what happened. If it was someone who was doing that to annoy me, I would do two things, the first would be to let him get on with it, I don't get annoyed easily, but an option would be to gank him, I do have a trained ganker toon. Ganking a competing miner who crosses a line in bad behaviour is a perfectly acceptable attitude in my book and I could do it easily, that would be a dispute over resources and if I felt like it I would just do it, however in my experience most people have the attention span of a gnat, so I would get bothered for one or two days, I would just go something else for a couple of days or a week and then that person would have got bored. But if he was more persistent I would gank him. Hold on a second. It's *me* who warps in. :)
I'll adress your mentioned options. Everything we talk about here, like kost things i mention, i did already btw. Great fun, in a weird and interesting way.
You would let me get on with it. I will up with mining drones to reduce your yield to a level where you constantly have to change roids and don't really get well paid for the amount of effort. My covetors outmine you by a wide margin and as i don't cafe about the ore, i just drop it into cans and pop them.
My attention span is huOH A BUTTERFLY! ;)
You can't gank me at all unless you are specialized about it. I warp out within the second of a potential thread coming.
So i continuously pest you and deny you mini g income, rightfully, especially because you intentionally cripple your mining with a skiff.
What do? The regular options don't work against me.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
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Posted - 2016.08.24 11:24:29 -
[57] - Quote
Shae Tadaruwa wrote:Solecist Project wrote:What do? The regular options don't work against me. Report you for harassment, because whining to CCP is the fallback position of Carebears. i know where you're going, but actually that's covered. I know the rules, there are public words from GMs what i am allowed, and not allowed, to do. i won't mention anything not to give any ideas, though. :P
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
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Posted - 2016.08.24 12:19:01 -
[58] - Quote
Dracvlad wrote:Well I can go and blow mission runners up in Stain easily enough, because I am not a carebear. That's a valid response.
Thanks!
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Posted - 2016.08.24 19:03:01 -
[59] - Quote
Soel Reit wrote:i've finished my popcorns since page 3. can someone provide some supply?
*bated breath*
I give you a pitty-Like.
You disrupted my reading for this noble cause of mine.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
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Posted - 2016.08.25 10:35:26 -
[60] - Quote
Dirty Forum Alt wrote:Drago Shouna wrote:You need to get a life. Says the guy insulting him on an internet video-game forum...  You're so dirty...
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Posted - 2016.08.25 11:14:31 -
[61] - Quote
Reminds me of Alpha...
We hijacked some long thread, just like this one ... ... and even devs started to comment on our epic innuendos which went on for pages.
We were sooooo gooooood ... ... and sucked everyone in so deep ... ... into our conversation, that they didn't even moderate it.
Good times..
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
32466
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Posted - 2016.08.25 12:35:09 -
[62] - Quote
Soel Reit wrote: sadly it's all over, eve is dying  jk  Nah. It'll live, but it'll be a mere shadow of its former glory.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
32483
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Posted - 2016.08.25 16:20:17 -
[63] - Quote
Ima Wreckyou wrote:The Proc has such an insane tank already on the hull and you can just use all the mids for utility it has become my favorite scout and loot ship by far. The only thing that I am missing is a second Highslot and the cpu/power to fit an expanded probe launcher. Looks like it may even get that second high slot, so I am looking forward to this patch. Have you considered using a cap booster for instant onlining of several modules? I used this on an speedy tacklint interceptor back before there were cpu rigs and it worked greatly.
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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Solecist Project
32671
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Posted - 2016.08.30 12:02:48 -
[64] - Quote
y'all done now?
Could we please start doing something effective against idiots and their abuse of free speech?
That ringing in your ears you're experiencing right now is the last gasping breathe of a dying inner ear as it got thoroughly PULVERISED by the point roaring over your head at supersonic speeds. - Tippia
8 Golden Rules of EVE
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